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Old Jul 20, 2008, 12:06 AM // 00:06   #1
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ok so after reading the sticky i decided to just buy the guild wars pack that inculeds proph, and factions, i decided to not go with nightfall right because of 2 things 1. i'm kinda low on money and 2. i wanted to play an assassin(or maybe warrior, but ya)

so when reading through that i heard that different expansions have different skills and whatnot...so my questions are...

1. what expansions have the best skills for assassin

2. can you learn all the skills? or atleast respec(if you played wow)

3. should i thoroughly research assassin so i don't mess up building him? or can you ever gop back and change it, or can they be messed up?

4. and how do skills work, is it just like talents in wow, or skills in D2?
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Old Jul 20, 2008, 12:26 AM // 00:26   #2
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1.factions has the most sin(assassin) skills in the GW universe, this is because faction is the campaign that sins originated from.

2.you can learn all the normal skills from skill trainers in, you do have to pay money to learn skills up to a max of 1k each, in order to get elite skills you have to kill the boss that use that skill and then use something called a signet of capture. say you want to cap the skill called locust fury, you find the boss using this skill then put the signet in your skill bar, your only allowed to have 8 skills, then kill the boss and use the skill. Alternately you can spend money to buy a tome( normal and elite) and buy any unlocked skils on your account

3. good thing about GW is your allows to spend and re-spend points on your attributes,without any form of bad thing happening.

4. i would suggest going to http://guildwars.wikia.com/wiki/Main_Page to learn more about skills and just all-around gw knowledge.
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Old Jul 20, 2008, 12:40 AM // 00:40   #3
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Quote:
Originally Posted by dilan155
1.factions has the most sin(assassin) skills in the GW universe, this is because faction is the campaign that sins originated from.

2.you can learn all the normal skills from skill trainers in, you do have to pay money to learn skills up to a max of 1k each, in order to get elite skills you have to kill the boss that use that skill and then use something called a signet of capture. say you want to cap the skill called locust fury, you find the boss using this skill then put the signet in your skill bar, your only allowed to have 8 skills, then kill the boss and use the skill. Alternately you can spend money to buy a tome( normal and elite) and buy any unlocked skils on your account

3. good thing about GW is your allows to spend and re-spend points on your attributes,without any form of bad thing happening.

4. i would suggest going to http://guildwars.wikia.com/wiki/Main_Page to learn more about skills and just all-around gw knowledge.

so theres no way to really mess up your character? like if they buff some new skill you can go max that one out and get rid of one of the others u used to use?

i just dont wana invest a bunch of time into my char and realize i built him wrong
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Old Jul 20, 2008, 12:45 AM // 00:45   #4
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and also i heard proph. has a better story, could i play through proph with a new assassin? and if so would that be a bad idea since the sin skills are all in factions? or can i buy them from proph too? also proph lets you get skills from quests too correct? any for sin?
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Old Jul 20, 2008, 12:47 AM // 00:47   #5
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You can reroll your character at your whim when in a town or outpost, so there's no need to worry. Theoretically, there's no real way to screw up your character, except for its name upon creation. That would be the one thing that would not be reversible.

Prophecies, in my opinion, has the best storyline. Factions is fast-paced and you will level quickly there with your Assassin. Once you get to a certain point in Factions, you will gain the ability to cross over to the Tyrian continent with your character. The wiki is loaded with information that can help you along the way.

Last edited by BFG; Jul 20, 2008 at 12:51 AM // 00:51..
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Old Jul 20, 2008, 12:54 AM // 00:54   #6
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"Once you get to a certain point in Factions, you will gain the ability to cross over to the Tyrian continent with your character."

whats tyrian content?

"and also i heard proph. has a better story, could i play through proph with a new assassin? and if so would that be a bad idea since the sin skills are all in factions? or can i buy them from proph too? also proph lets you get skills from quests too correct? any for sin?"

could someone help me out with this one?
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Old Jul 20, 2008, 01:01 AM // 01:01   #7
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Ah, Tyria is the name of the continent on which Prophecies takes place and yes, you can play through Prophecies with your 'sin. You can check the wiki for the locations of skill trainers and information on skills in general.
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Old Jul 20, 2008, 01:37 AM // 01:37   #8
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so is there any point in going through other expansions when your already 20? like whats the incentive? just story?
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Old Jul 20, 2008, 01:58 AM // 01:58   #9
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wait, so if i make a sin do i have to START with factions? then i can switch over later if i want? or can i START with proph as a sin?
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Old Jul 20, 2008, 02:17 AM // 02:17   #10
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i'll try to help as best i can:

the three GW campaigns (Prophecies, Factions, and Nightfall) all take place on separate continents. Propecies takes place in Tyria, Factions in Cantha, and Nightfall in Elona.

Assassins can only be created in Factions so you can't play a "brand new" sin in proph. You'll have to find someway through the first part of factions before you can head over to the prophiecies campaign. a caveat/spoiler: if i remember correctly you will not gain any experience points from missions that happen prior to your arrival in prophecies (i.e. before the place you join proph)

As far as skills go the answer is no. You can't purchase sin skills in proph. Neither will there be skill quests to get skills for the sin. You'll have to get all your sin skills in Factions or later.

Now for how skills work: Each character has a certain number of attributes specific to its class (the assassins are: critical strikes (primary), Dagger Mastery, Shadow Arts, and Deadly Arts). Your primary attribute is only available to your primary class. so as an assassin it would be critical strikes. if you were playing as a different class you would not have access to critical strikes but a different one exclusive to that class (does that make sense?).

You also have access to a secondary class which gives you other secondary attributes depending on the class. So take the sin: and class played with a secondary sin class has access to dagger mastery, deadly arts, and shadow arts. But they DO NOT have they ability to raise the level of the critical strikes line.

As your character levels it is granted more "attribute points" which can be used to raise the level of any attribute available to your character. The cool thing is is that you are able to "respec" your character in any town or outpost, which basically is any non-combat area. You don't have to pay anything to do this and suffer no penalties. All you do is shuffle around your attribute points with a few clicks of the mouse. The only things you can't change about your character are its name or appearance (meaning face, and hair and such). As such, those are the only things you really ever "mess up"

Each of your availble attributes will give you access to that "tree" (to use a d2 reference) of skills while the level of the attribute determines how effective those skills are when used (higher level=more benefit obviously). There are no "pre-requisite" skills to use any of the other skills but most skills have a synergy with other skills: meaning to make the most of one skill you need to use another with it. There are a few restrictions: you are allowed a total of 8 skills with you into combat. You are allowed to bring one "elite" skill, although at certain times you can have more than one elite. This can be a daunting task as there are at present ~1350 skills to choose from (but that number is cut significantly with your class choices). And yes you are able to learn all of the skills in the game.

Your class also determines armor skins, rune options, and some character creations things.

thats all i can think of right now. hopefully it makes sense and sorry about the novel.
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Old Jul 20, 2008, 02:22 AM // 02:22   #11
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VERY helpful ^ thank you very much

i'll probably just play through factions then, since thats where my skills and sht are, i'll just play through proph later if i make a warrior.

1 last question, you said i could pick a sub class, when do i do that? and can it be changed? and whats the best sub for assassins?
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Old Jul 20, 2008, 02:28 AM // 02:28   #12
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Something I wanted to say after reading your posts, unlike WoW, or well most every other online game getting to level 20 isnt and is not supposed to be hard, the game only really begins upon getting to level 20. The game is not grind based (besides vanity items, titles, which are basically for show with a few exceptions,) in the sense of level and power. Max armor/weapons are not hard to aquire either. If you are looking to hit max level and be ready for elite areas and be better than others then you will be sorly dissapointed.
"Sub" classes are picked early and can be changed later. An assassin is for the most part better using soley its own skills so pick w/e.

Last edited by Kerwyn Nasilan; Jul 20, 2008 at 02:39 AM // 02:39..
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Old Jul 20, 2008, 02:30 AM // 02:30   #13
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Quote:
Originally Posted by Kerwyn Nasilan
Something I wanted to say after reading your posts, unlike WoW, or well most every other online game getting to level 20 isnt and is not supposed to be hard, the game only really begins upon getting to level 20. The game is not grind based (besides vanity items, titles, which are basically for show with a few exceptions,) in the sense of level and power. Max armor/weapons are not hard to aquire either. If you are looking to hit max level and be ready for elite areas and be better than others then you will be sorly dissapointed.
i'm lookin forward to pvp

but if its so easy to obtain the best gear/level then what do you do after the story?

Last edited by Killmatic; Jul 20, 2008 at 02:35 AM // 02:35..
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Old Jul 20, 2008, 02:45 AM // 02:45   #14
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The best way to answer your general knowledge about GW is to make a character in Prophecies and start taking them through the campaign. The learning curve is slow, but it has all the basic info you need to know about the game.

From there on, you can go to the wiki for extra info on the game, or PvX for how to build your characters.
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Old Jul 20, 2008, 02:56 AM // 02:56   #15
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Quote:
Originally Posted by Shayne Hawke
The best way to answer your general knowledge about GW is to make a character in Prophecies and start taking them through the campaign. The learning curve is slow, but it has all the basic info you need to know about the game.

From there on, you can go to the wiki for extra info on the game, or PvX for how to build your characters.
ya sorry for all the questions, just started installing so havent had chance to play.

hows the learning curve on factions if i make a sin?
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Old Jul 20, 2008, 03:13 AM // 03:13   #16
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I have read hundreds of posts saying that Factions was the least fun chapter, had the steepest learning curve, blah blah blah...

I started with Factions, even started with a 'sin. Didn't stay with the 'sin, but have stayed with Factions. I have them all by now, but I mostly - and I mean about 90% - play my Factions character the most.

You can ask what everyone else prefers, but my suggestion is for you to play the game and decide for yourself. I'll bet that most GW-er's have all three chapters and EotN by now, and predict that you will too, once you start playing. Doesn't matter which one you start with, if you get hooked, you'll have them all.

Play on.

Shane

Last edited by sigshane; Jul 20, 2008 at 03:15 AM // 03:15..
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Old Jul 20, 2008, 05:11 AM // 05:11   #17
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faction has the the second hardest learning curve, the only reason i say Nf has a harder one is because you need to learn to use heros. proph has the easiest because in the beginning you are in a sperate area that teaches a lot of things about the game. honestly you can start with any of the chapters and still lean your way around simply because many of the things are very easy to learn
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